Archive for the 'Technology' Category

Apr 19 2024

New Generation of Electric Robots

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Boston Dynamics (now owned by Hyundai) has revealed its electric version of its Atlas robot. These robot videos always look impressive, but at the very least we know that we are seeing the best take. We don’t know how many times the robot failed to get the one great video. There are also concerns about companies presenting what the full working prototype might look like, rather than what it actually currently does. The state of CGI is such that it’s possible to fake robot videos that are indistinguishable to the viewer from real ones.

So it’s understandable that these robot reveal videos are always looked at with a bit of skepticism. But it does seem that pushback does have an effect, and there is pressure on robotics companies to be more transparent. The video of the new Atlas robot does seem to be real, at least. Also, these are products for the real world. At some point the latest version of Atlas will be operating on factory floors, and if it didn’t work Boston Dynamics would not be sustainable as a company.

What we are now seeing, not just with Atlas but also Tesla’s Optimus Gen 2, and others, is conversion to all electric robots. This makes them smaller, lighter, and quieter than the previous hydraulic versions. They are also not tethered to cables as previous versions.

My first question was – what is the battery life? Boston Dynamics says they are “targeting” a four hour battery life for the commercial version of the Atlas. I love that corporate speak. I could not find a more direct answer in the time I had to research this piece. But four hours seems reasonable – the prior version from 2015 had about a 90 minute battery life depending on use. Apparently the new Atlas can swap out its own battery.

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Apr 15 2024

Using AI To Create Virtual Environments

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Generative AI applications seem to be on the steep part of the development curve – not only is the technology getting better, but people are finding more and more uses for it. It’s a new powerful tool with broad applicability, and so there are countless startups and researchers exploring its potential. The last time, I think, a new technology had this type of explosion was the smartphone and the rapid introduction of millions of apps.

Generative AI applications have been created to generate text, pictures, video, songs, and imitate specific voices. I have been using most of these apps extensively, and they are continually improving. Now we can add another application to the list – generating virtual environments. This is not a public use app, but was developed by engineers for a specific purpose – to train robots.

The application is called holodeck, after the Star Trek holodeck. You can use natural language to direct the application to build a specific type of virtual 3D space, such as “build me a three bedroom single floor apartment” or “build me a music studio”. The application uses generative AI technology to then build the space, with walls, floor, and ceiling, and then pull from a database of objects to fill the space with appropriate things. It also has a set of rules for where things go, so it doesn’t put a couch on the ceiling.

The purpose of the app is to be able to generate lots of realistic and complex environments in which to train robot navigation AI. Such robotic AIs need to be trained on virtual spaces so they can learn how to navigate out there is the real world. Like any AI training, the more data the better. This means the trainers need millions of virtual environments, and they just don’t exist. In an initial test, Holodeck was compared to an earlier application called ProcTHOR and performed significantly better. For example, when asked to find a piano in a music studio a ProcTHOR trained robot succeeded 6% of the time while a Holodeck trained robot succeeded 30% of the time.

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Apr 11 2024

Reconductoring our Electrical Grid

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Over the weekend when I was in Dallas for the eclipse, I ran into a local businessman who works in the energy sector, mainly involved in new solar projects. This is not surprising as Texas is second only to California in solar installation. I asked him if he is experiencing a backlog in connections to the grid and his reaction was immediate – a huge backlog. This aligns with official reports – there is a huge backlog and its growing.

In fact, the various electrical grids may be the primary limiting factor in transitioning to greener energy sources. As I wrote recently, energy demand is increasing, faster than previously projected. Our grid infrastructure is aging, and mainly uses 100 year old technology. There are also a number of regulatory hurdles to expanding and upgrading the grid. There is good news in this story, however. We have at our disposal the technology to virtually double the capacity of our existing grid, while reducing the risk of sparking fires and weather-induced power outages. This can be done cheaper and faster than building new power lines.

The process is called reconductoring, which just means replacing existing power lines with more advanced power lines. I have to say, I falsely assumed that all this talk about upgrading the electrical grid included replacing existing power lines and other infrastructure with more advanced technology, but it really doesn’t. It is mainly about building new grid extensions to accommodate new energy sources and demand. Every resource I have read, including this Forbes article, give the same primary reason why this is the case. Utility companies make more money from expensive expansion projects, for which they can charge their customers. Cheaper reconductoring projects make them less money.

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Apr 02 2024

AI Designed Drugs

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On a recent SGU live streaming discussion someone in the chat asked – aren’t frivolous AI applications just toys without any useful output? The question was meant to downplay recent advances in generative AI. I pointed out that the question is a bit circular – aren’t frivolous applications frivolous? But what about the non-frivolous applications?

Recent generative AI applications are a powerful tool. They leverage the power and scale of current data centers with the massive training data provided by the internet, using large language model AI tools that are able to find patterns and generate new (although highly derivative) content. Most people are likely familiar with this tech through applications like ChatGPT, which uses this AI process to generate natural-language responses to open ended “prompts”. The result is a really good chat bot, but also a useful interface for searching the web for information.

This same technology can generate output other than text. It can generate images, video, and music. The results are technically impressive (if far from perfect), but in my experience not genuinely creative. I think these are the fun applications the questioner was referring to.

But there are many serious applications of this technology in development as well. An app like ChatGPT can make an excellent expert system, searching through tons of data to produce useful information. This can have many practical applications, from generating lists of potential diagnoses for doctors to consider, to writing first-draft legal contracts. There are still kinks to be worked out, but the potential is clearly amazing.

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Mar 26 2024

The Experience Machine Thought Experiment

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In 1974 Robert Nozick published the book, Anarchy, State, and Utopia, in which he posed the following thought experiment: If you could be plugged into an “experience machine” (what we would likely call today a virtual reality or “Matrix”) that could perfectly replicate real-life experiences, but was 100% fake, would you do it? The question was whether you would do this irreversibly for the rest of your life. What if, in this virtual reality, you could live an amazing life – perfect health and fitness, wealth and resources, and unlimited opportunity for adventure and fun?

Nozick hypothesized that people generally would not elect to do this (as summarized in a recent BBC article). He gave three reasons – we want to actual do certain things, and not just have the experience of doing them, we want to be a certain kind of person and that can only happen in reality, and we want meaning and purpose in our lives, which is only possible in reality.

A lot has happened in the last 50 years and it is interesting to revisit Nozick’s thought experiment. I would say I basically disagree with Nozick, but there is a lot of nuance that needs to be explored. For me there are two critical variables, only one of which I believe was explicitly addressed by Nozick. In his thought experience once you go into the experience machine you have no memory of doing so, therefore you would believe the virtual reality to be real. I would not want to do this. So in that sense I agree with him – but he did not give this as a major reason people would reject the choice. I would be much more likely to go into a virtual reality if I retained knowledge of the real world and that I was in a virtual world.

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Mar 21 2024

Using CRISPR To Treat HIV

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CRISPR has been big scientific news since it was introduced in 2012. The science actually goes back to 1987, but the CRISPR/Cas9 system was patented in 2012, and the developers won the Noble Prize in Chemistry in 2020. The system gives researchers the ability to quickly and cheaply make changes to DNA, by seeking out and matching a desired sequence and then making a cut in the DNA at that location. This can be done to inactivate a specific gene or, using the cells own repair machinery, to insert a gene at that location. This is a massive boon to genetics research but is also a powerful tool of genetic engineering.

There is also the potential for CRISPR to be used as a direct therapy in medicine. In 2023 the first regulatory approval for CRISPR as a treatment for a disease was given to treatments for sickle cell disease and thalassemia. These diseases were targeted for a technical reason – you can take bone marrow out of a patient, use CRISPR to alter the genes for hemoglobin, and then put it back in. What’s really tricky about using CRISPR as a medical treatment is not necessarily the genetic change itself, but getting the CRISPR to the correct cells in the body. This requires a vector, and is the most challenging part of using CRISPR as a medical intervention. But if you can bring the cells to the CRISPR that eliminates the problem.

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Mar 18 2024

Energy Demand Increasing

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For the last two decades electricity demand in the US has been fairly flat. While it has been increasing overall, the increase has been very low. This has been largely attributed to the fact that as the use of electrical devices has increased, the efficiency of those devices has also increased. The introduction of LED bulbs, increased building insulation, more energy efficient appliances has largely offset increased demand. However, the most recent reports show that US energy demand is turning up, and there is real fear that this recent spike is not a short term anomaly but the beginning of a long term trend. For example, the projection of increase in energy demand by 2028 has nearly doubled from the 2022 estimate to the 2023 estimate – ” from 2.6% to 4.7% growth over the next five years.”

First, I have to state my usual skeptical caveat – these are projections, and we have to be wary of projecting short term trends indefinitely into the future. The numbers look like a blip on the graph, and it seems weird to take that blip and extrapolate it out. But these forecasts are not just based on looking at such graphs and then extending the line of current trends. These are based on an industry analysis which includes projects that are already under way. So there is some meat behind these forecasts.

What are the factors that seem to be driving this current and projected increase in electricity demand? They are all the obvious ones you might think. First, something which I and other technology-watchers predicted, is the increase in the use of electrical vehicles. In the US there are more than 2.4 million registered electric vehicles. While this is only about 1% of the US fleet, EVs represent about 9% of new car sales, and growing. If we are successful in somewhat rapidly (it will still take 20-30 years) changing our fleet of cars from gasoline engine to electric or hybrid, that represents a lot of demand on the electricity grid. Some have argued that EV charging is mostly at night (off peak), so this will not necessarily require increased electricity production capacity, but that is only partly true. Many people will still need to charge up on the road, or will charge up at work during the day, for example. It’s hard to avoid the fact that EVs represent a potential massive increase in electricity demand. We need to factor this in when planning future electricity production.

Another factor is data centers. The world’s demand for computer cycles is increasing, and there are already plans for many new data centers, which are a lot faster to build than the plants to power them. Recent advances in AI only increase this demand. Again we may mitigate this somewhat by prioritizing computer advances that make computers more energy efficient, but this will only be a partial offset. We do also have to think about applications, and if they are worth it. The one that gets the most attention is crypto – by one estimate Bitcoin mining alone used 121 terra-watt hours of electricity in 2023, the same as the Netherlands (with a population of 17 million people).

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Mar 11 2024

Mach Effect Thrusters Fail

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When thinking about potential future technology, one way to divide possible future tech is into probable and speculative. Probable future technology involves extrapolating existing technology into the future, such as imaging what advanced computers might be like. This category also includes technology that we know is possible, we just haven’t mastered it yet, like fusion power. For these technologies the question is more when than if.

Speculative technology, however, may or may not even be possible within the laws of physics. Such technology is usually highly disruptive, seems magical in nature, but would be incredibly useful if it existed. Common technologies in this group include faster than light travel or communication, time travel, zero-point energy, cold fusion, anti-gravity, and propellantless thrust. I tend to think of these as science fiction technologies, not just speculative. The big question for these phenomena is how confident are we that they are impossible within the laws of physics. They would all be awesome if they existed (well, maybe not time travel – that one is tricky), but I am not holding my breath for any of them. If I had to bet, I would say none of these exist.

That last one, propellantless thrust, does not usually get as much attention as the other items on the list. The technology is rarely discussed explicitly in science fiction, but often it is portrayed and just taken for granted. Star Trek’s “impulse drive”, for example, seems to lack any propellant. Any ship that zips into orbit like the Millennium Falcon likely is also using some combination of anti-gravity and propellantless thrust. It certainly doesn’t have large fuel tanks or display any exhaust similar to a modern rocket.

In recent years NASA has tested two speculative technologies that claim to be able to produce thrust without propellant – the EM drive and the Mach Effect thruster (MET). For some reason the EM drive received more media attention (including from me), but the MET was actually the more interesting claim. All existing forms of internal thrust involve throwing something out the back end of the ship. The conservation of momentum means that there will be an equal and opposite reaction, and the ship will be thrust in the opposite direction. This is your basic rocket. We can get more efficient by accelerating the propellant to higher and higher velocity, so that you get maximal thrust from each atom or propellant your ship carries, but there is no escape from the basic physics. Ion drives are perhaps the most efficient thrusters we have, because they accelerate charged particles to relativistic speeds, but they produce very little thrust. So they are good for moving ships around in space but cannot get a ship off the surface of the Earth.

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Mar 07 2024

Is the AI Singularity Coming?

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Like it or not, we are living in the age of artificial intelligence (AI). Recent advances in large language models, like ChatGPT, have helped put advanced AI in the hands of the average person, who now has a much better sense of how powerful these AI applications can be (and perhaps also their limitations). Even though they are narrow AI, not sentient in a human way, they can be highly disruptive. We are about to go through the first US presidential election where AI may play a significant role. AI has revolutionized research in many areas, performing months or even years of research in mere days.

Such rapid advances legitimately make one wonder where we will be in 5, 10, or 20 years. Computer scientist Ben Goertzel, who popularized the term AGI (artificial general intelligence), recently stated during a presentation that he believes we will achieve not only AGI but an AGI singularity involving a superintelligent AGI within 3-8 years. He thinks it is likely to happen by 2030, but could happen as early as 2027.

My reaction to such claims, as a non-expert who follows this field closely, is that this seems way to optimistic. But Goertzel is an expert, so perhaps he has some insight into research and development that’s happening in the background that I am not aware of. So I was very interested to see his line of reasoning. Will he hint at research that is on the cusp of something new?

Goertzel laid out three lines of reasoning to support his claim. The first is simply extrapolating from the recent exponential grown of narrow AI. He admits that LLM systems and other narrow AI are not themselves on a path to AGI, but they show the rapid advance of the technology. He aligns himself here with Ray Kurzweil, who apparently has a new book coming out, The Singularity is Nearer. Kurzweil has a reputation for predicting advances in computer technology that were overly optimistic, so that is not surprising.

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Mar 01 2024

Virtual Walking

When I use my virtual reality gear I do practical zero virtual walking – meaning that I don’t have my avatar walk while I am not walking. I general play standing up which means I can move around the space in my office mapped by my VR software – so I am physically walking to move in the game. If I need to move beyond the limits of my physical space, I teleport – point to where I want to go and instantly move there. The reason for this is that virtual walking creates severe motion sickness for me, especially if there is even the slightest up and down movement.

But researchers are working on ways to make virtual walking a more compelling, realistic, and less nausea-inducing experience. A team from the Toyohashi University of Technology and the University of Tokyo studied virtual walking and introduced two new variables – they added a shadow to the avatar, and they added vibration sensation to the feet. An avatar is a virtual representation of the user in the virtual space. Most applications allow some level of user control over how the avatar is viewed, but typically either first person (you are looking through the avatar’s eyes) or third person (typically your perspective is floating above and behind the avatar). In this study they used only first person perspective, which makes sense since they were trying to see how realistic an experience they can create.

The shadow was always placed in front of the avatar and moved with the avatar. This may seem like a little thing, but it provides visual feedback connecting the desired movements of the user with the movements of the avatar. As weird as this sounds, this is often all that it takes to not only feel as if the user controls the avatar but is embodied within the avatar. (More on this below.) Also they added four pads to the bottom of the feet, two on each foot, on the toe-pad and the heel. These vibrated in coordination with the virtual avatar’s foot strikes. How did these two types of sensory feedback affect user perception?

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